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TABLE OF CONTENT
|2. Services provided by AWS for Game Development
|3. Cloud Game Development
|4. Game Server
|5. Live Operations
|6. Game AI and ML
|7. Game Security
|8. AWS Nimble Studio
|9. Working on Nimble Studio
|10. About CloudThat
Simplified user experience is one of the most important aspects to consider while developing gaming applications. Fewer clicks to download and install are considered a priority for improving the user experience for gamers.
In this blog, we are going to look at top-notch gaming services launched by Amazon for gamers to play games remotely in the cloud.
Cloud refers to a network of data centers that are filled with servers that deliver content to whoever is trying to access it. Cloud gaming offers a similar thing. When we sign up for a service, we buy access to a remote server configured with hardware suitable for running games. Once we launch a game, a video stream of the Game is sent to our machine.
Game Developers like to focus on building fun, innovative games that delight players rather than spending time and effort on building infrastructure. Developers need servers that can scale when the number of players increases globally at the lowest cost.
Developers need purpose-built services and solutions to navigate cloud migration workloads from on-premises and onboard talent quickly and efficiently from anywhere in the world, leveraging the trend for remote and distributed game development to get to market faster.
Top Game developing companies like Sony Interactive Entertainment, Epic Games, Gearbox Software, Riot Games, Behaviour Interactive, Warner Bros. Games, Ubisoft, The Pokémon Company International, SundayToz, Redhill Games, Gameloft, and Kixeye are constantly getting support from AWS.
It accelerates deployment across solution areas by becoming a medium between developers and industry-leading AWS Partners such as AMD, AppsFlyer, Beamable, Databricks, Epic Games, Incredibuild, NVIDIA, Parsec, Perforce, Slalom, Snowflake, and Teradici.
We often spend large amounts of time setting up flexible, secure, low-latency infrastructure to support our remote and distributed development teams. Cloud Game Development provides solutions to developers that can create flexible, remote studios and deploy GPU-powered workstations allowing the artists and designers to work on multiple large files in the cloud.
It also enables studios to build distributed game development pipelines, reducing the security risk across remote employee environments while using Amazon EC2 instances to build and test games.
The game operations team is responsible for designing, deploying, and operating dedicated server solutions to support session-based games’ highly variable global gaming traffic. Game servers allow teams to run games in a large cloud with secure and adaptable computing power while leveraging the global AWS network to provide the slightest uninterrupted gamer experience worldwide. We can provide it at a cost. Whether we use a managed service like AmazonGameLift with AmazonGameLiftFlexMatch or choose between Windows, Linux, and Arm-based computing options, sessions provide gamers with globally distributed capacity and a reliable, reliable, low-latency experience. We can deploy a base gaming infrastructure. It scales to the player’s traffic while maintaining elasticity.
Production teams must implement additional features in released and upcoming games to keep players engaged without incurring downtime or compromising the gameplay experience. With Live Operations solutions, teams can configure and deploy gaming service capabilities to reduce development time and scale to meet player demand while improving the experience through monetization and player acquisition/retention.
Production teams need to collect, process, and gain insights from games that generate large amounts of data and need the expertise to build, operate, and scale analytics pipelines. Game analytics solutions enable teams to configure and deploy purpose-built analytics pipelines that leverage managed infrastructure components to reduce operational costs and complexity while scaling elastically to adapt to changes in data traffic.
Using AI and ML we can identify the toxic behavior of players playing the live Game within the gaming community. It can also be used to improve the experience of gaming.
With more and more games being streamed, the Game is constantly being updated. Malicious activities are on the rise, which can cripple the Game and create a bad player experience. Services like AWS Shield, protection against distributed denial of service (DDoS) attacks, and Amazon GuardDuty, monitor malicious activity and anomalous behavior and ensure that users’ experience is not hampered.
Amazon Nimble Studio helps us to produce visual effects, animation, and interactive content entirely in the cloud, from storyboard sketches to deliverable finals. It quickly engages and collaborates with artists worldwide and can create content faster with access to virtual workstations, high-speed memory, and scalable rendering across a global infrastructure of AWS.
It is available in the following regions: N Virginia, Los Angeles, Oregon, Sydney, and Central London.
We also need persistent storage, AWS Thinkbox Deadline for rendering orchestration system, IAM such as Active Directory, new VPC with the following infrastructure:
Server administration, network security, live service games, and many other in-depth development services for specialized needs are all available with AWS for Games. Amazon has also teamed with several big names in the gaming and software development industries, including Epic Games, NVIDIA, and AMD.
CloudThat is the official AWS (Amazon Web Services) Advanced Consulting Partner, Microsoft Gold Partner, Google Cloud Partner, and Training Partner helping people develop knowledge of the cloud and help their businesses aim for higher goals using best-in-industry cloud computing practices and expertise. We are on a mission to build a robust cloud computing ecosystem by disseminating knowledge on technological intricacies within the cloud space. Explore our consulting here.
If you have any queries regarding AWS Game Development, Amazon Nimble Studio, or any other AWS service, drop a line below the comments section. I will get back to you at the earliest.
Ans: We can use AWS services like AWS Data Sync or AWS Snowball devices to import or export data to and from S3 and access that data in Nimble Studio via FSx.
Ans: Amazon GameLift supports Amazon Lumberyard, Unity, Unreal, and other customs C++ and C# game engines.
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